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ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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This is the complete list of members for ToyMaker::CameraSystem, including all inherited members.
| CameraSystem(std::weak_ptr< ECSWorld > world) | ToyMaker::CameraSystem | inlineexplicit |
| getSystemTypeName() | ToyMaker::CameraSystem | inlinestatic |
| mProjectionUpdateQueue | ToyMaker::CameraSystem | private |
| mViewUpdateQueue | ToyMaker::CameraSystem | private |
| onEntityDisabled(EntityID entityID) override | ToyMaker::CameraSystem | private |
| onEntityEnabled(EntityID entityID) override | ToyMaker::CameraSystem | private |
| onEntityUpdated(EntityID entityID) override | ToyMaker::CameraSystem | private |
| onPreRenderStep(float simulationProgress) override | ToyMaker::CameraSystem | private |
| onSimulationActivated() override | ToyMaker::CameraSystem | private |
| updateActiveCameraMatrices() | ToyMaker::CameraSystem |