|
ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
|
This is the complete list of members for ToyMaker::Application, including all inherited members.
| Application(const std::string &projectPath) | ToyMaker::Application | private |
| cleanup() | ToyMaker::Application | private |
| execute() | ToyMaker::Application | |
| getInstance() | ToyMaker::Application | static |
| getObject(const std::string &path="") | ToyMaker::Application | |
| getSignalTracker() | ToyMaker::Application | inline |
| initialize(const nlohmann::json &windowProperties) | ToyMaker::Application | private |
| instantiate(const std::string &projectPath) | ToyMaker::Application | static |
| mInputManager | ToyMaker::Application | private |
| mSceneSystem | ToyMaker::Application | private |
| mSignalTracker | ToyMaker::Application | private |
| mSimulationStep | ToyMaker::Application | private |
| s_instantiated | ToyMaker::Application | privatestatic |
| s_pInstance | ToyMaker::Application | privatestatic |
| ~Application() | ToyMaker::Application |