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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::VolumeSphere, including all inherited members.
| ComputeBoxCorners(const glm::vec3 &boxDimensions) | ToyMaker::VolumeBase_ | inlinestatic |
| GetCornerSignsArray() | ToyMaker::VolumeBase_ | inlinestatic |
| getVolumeRelativeBoxCorners() const | ToyMaker::VolumeSphere | inline |
| isSensible() const | ToyMaker::VolumeSphere | inline |
| mRadius | ToyMaker::VolumeSphere |