Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::Volume< TDerived >, including all inherited members.
ComputeBoxCorners(const glm::vec3 &boxDimensions) | ToyMaker::VolumeBase_ | inlinestatic |
GetCornerSignsArray() | ToyMaker::VolumeBase_ | inlinestatic |
getVolumeRelativeBoxCorners() const | ToyMaker::Volume< TDerived > | inline |