Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
|
This is the complete list of members for ToyMaker::VertexLayout, including all inherited members.
computeRelativeOffset(std::size_t attributeIndex) const | ToyMaker::VertexLayout | inline |
computeStride() const | ToyMaker::VertexLayout | inline |
getAttributeList() const | ToyMaker::VertexLayout | inline |
isSubsetOf(const VertexLayout &other) const | ToyMaker::VertexLayout | inline |
mAttributeList | ToyMaker::VertexLayout | private |
VertexLayout(std::vector< VertexAttributeDescriptor > attributeList) | ToyMaker::VertexLayout | inline |