Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
|
This is the complete list of members for ToyMaker::VertexAttributeDescriptor, including all inherited members.
GetGLTypeSize(GLenum type) | ToyMaker::VertexAttributeDescriptor | inlineprivatestatic |
mLayoutLocation | ToyMaker::VertexAttributeDescriptor | |
mName | ToyMaker::VertexAttributeDescriptor | |
mNComponents | ToyMaker::VertexAttributeDescriptor | |
mSize | ToyMaker::VertexAttributeDescriptor | |
mType | ToyMaker::VertexAttributeDescriptor | |
operator==(const VertexAttributeDescriptor &other) const | ToyMaker::VertexAttributeDescriptor | inline |
VertexAttributeDescriptor(const std::string &name, GLint layoutLocation, GLuint nComponents=1, GLenum type=GL_FLOAT) | ToyMaker::VertexAttributeDescriptor | inline |