Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::VertexAttributeDescriptor Member List

This is the complete list of members for ToyMaker::VertexAttributeDescriptor, including all inherited members.

GetGLTypeSize(GLenum type)ToyMaker::VertexAttributeDescriptorinlineprivatestatic
mLayoutLocationToyMaker::VertexAttributeDescriptor
mNameToyMaker::VertexAttributeDescriptor
mNComponentsToyMaker::VertexAttributeDescriptor
mSizeToyMaker::VertexAttributeDescriptor
mTypeToyMaker::VertexAttributeDescriptor
operator==(const VertexAttributeDescriptor &other) constToyMaker::VertexAttributeDescriptorinline
VertexAttributeDescriptor(const std::string &name, GLint layoutLocation, GLuint nComponents=1, GLenum type=GL_FLOAT)ToyMaker::VertexAttributeDescriptorinline