Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::Placement, including all inherited members.
getComponentTypeName() | ToyMaker::Placement | inlinestatic |
mOrientation | ToyMaker::Placement | |
mPosition | ToyMaker::Placement | |
mScale | ToyMaker::Placement | |
operator!=(const Placement &other) | ToyMaker::Placement | inline |
operator==(const Placement &other) | ToyMaker::Placement | inline |