Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::ObjectBounds Member List
This is the complete list of members for
ToyMaker::ObjectBounds
, including all inherited members.
applyModelMatrix
(const glm::mat4 &modelMatrix)
ToyMaker::ObjectBounds
create
(const VolumeBox &box, const glm::vec3 &positionOffset, const glm::vec3 &orientationOffset)
ToyMaker::ObjectBounds
static
create
(const VolumeCapsule &capsule, const glm::vec3 &positionOffset, const glm::vec3 &orientationOffset)
ToyMaker::ObjectBounds
static
create
(const VolumeSphere &sphere, const glm::vec3 &positionOffset, const glm::vec3 &orientationOffset)
ToyMaker::ObjectBounds
static
getComponentTypeName
()
ToyMaker::ObjectBounds
inline
static
getComputedWorldOrientation
() const
ToyMaker::ObjectBounds
getComputedWorldPosition
() const
ToyMaker::ObjectBounds
getLocalOrientedBoxCorners
() const
ToyMaker::ObjectBounds
getLocalRotationTransform
() const
ToyMaker::ObjectBounds
inline
getVolumeRelativeBoxCorners
() const
ToyMaker::ObjectBounds
getWorldOrientedBoxCorners
() const
ToyMaker::ObjectBounds
getWorldOrientedBoxFaceTriangles
() const
ToyMaker::ObjectBounds
inline
getWorldRotationTransform
() const
ToyMaker::ObjectBounds
inline
mOrientation
ToyMaker::ObjectBounds
mOrientationOffset
ToyMaker::ObjectBounds
mPosition
ToyMaker::ObjectBounds
mPositionOffset
ToyMaker::ObjectBounds
mTrueVolume
ToyMaker::ObjectBounds
mType
ToyMaker::ObjectBounds
TrueVolumeType
enum name
ToyMaker::ObjectBounds
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2