Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::LightRenderUnit Member List

This is the complete list of members for ToyMaker::LightRenderUnit, including all inherited members.

LightRenderUnit(std::shared_ptr< StaticMesh > meshHandle, const LightEmissionData &lightEmissionData, const glm::mat4 &modelMatrix)ToyMaker::LightRenderUnitinline
mLightAttributesToyMaker::LightRenderUnit
mMeshHandleToyMaker::LightRenderUnit
mModelMatrixToyMaker::LightRenderUnit
mSortKeyToyMaker::LightRenderUnit
operator<(const LightRenderUnit &other) constToyMaker::LightRenderUnitinline
setSortKey()ToyMaker::LightRenderUnitinline