| CalculateRadius(const glm::vec4 &diffuseColor, float decayLinear, float decayQuadratic, float intensityCutoff) | ToyMaker::LightEmissionData | static |
| directional enum value (defined in ToyMaker::LightEmissionData) | ToyMaker::LightEmissionData | |
| getComponentTypeName() | ToyMaker::LightEmissionData | inlinestatic |
| LightType enum name | ToyMaker::LightEmissionData | |
| MakeDirectionalLight(const glm::vec3 &diffuse, const glm::vec3 &specular, const glm::vec3 &ambient) | ToyMaker::LightEmissionData | static |
| MakePointLight(const glm::vec3 &diffuse, const glm::vec3 &specular, const glm::vec3 &ambient, float linearConst, float quadraticConst) | ToyMaker::LightEmissionData | static |
| MakeSpotLight(float innerAngle, float outerAngle, const glm::vec3 &diffuse, const glm::vec3 &specular, const glm::vec3 &ambient, float linearConst, float quadraticConst) | ToyMaker::LightEmissionData | static |
| mAmbientColor | ToyMaker::LightEmissionData | |
| mCosCutoffInner | ToyMaker::LightEmissionData | |
| mCosCutoffOuter | ToyMaker::LightEmissionData | |
| mDecayLinear | ToyMaker::LightEmissionData | |
| mDecayQuadratic | ToyMaker::LightEmissionData | |
| mDiffuseColor | ToyMaker::LightEmissionData | |
| mRadius | ToyMaker::LightEmissionData | |
| mSpecularColor | ToyMaker::LightEmissionData | |
| mType | ToyMaker::LightEmissionData | |
| point enum value (defined in ToyMaker::LightEmissionData) | ToyMaker::LightEmissionData | |
| spot enum value (defined in ToyMaker::LightEmissionData) | ToyMaker::LightEmissionData | |