CalculateRadius(const glm::vec4 &diffuseColor, float decayLinear, float decayQuadratic, float intensityCutoff) | ToyMaker::LightEmissionData | static |
directional enum value (defined in ToyMaker::LightEmissionData) | ToyMaker::LightEmissionData | |
getComponentTypeName() | ToyMaker::LightEmissionData | inlinestatic |
LightType enum name | ToyMaker::LightEmissionData | |
MakeDirectionalLight(const glm::vec3 &diffuse, const glm::vec3 &specular, const glm::vec3 &ambient) | ToyMaker::LightEmissionData | static |
MakePointLight(const glm::vec3 &diffuse, const glm::vec3 &specular, const glm::vec3 &ambient, float linearConst, float quadraticConst) | ToyMaker::LightEmissionData | static |
MakeSpotLight(float innerAngle, float outerAngle, const glm::vec3 &diffuse, const glm::vec3 &specular, const glm::vec3 &ambient, float linearConst, float quadraticConst) | ToyMaker::LightEmissionData | static |
mAmbientColor | ToyMaker::LightEmissionData | |
mCosCutoffInner | ToyMaker::LightEmissionData | |
mCosCutoffOuter | ToyMaker::LightEmissionData | |
mDecayLinear | ToyMaker::LightEmissionData | |
mDecayQuadratic | ToyMaker::LightEmissionData | |
mDiffuseColor | ToyMaker::LightEmissionData | |
mRadius | ToyMaker::LightEmissionData | |
mSpecularColor | ToyMaker::LightEmissionData | |
mType | ToyMaker::LightEmissionData | |
point enum value (defined in ToyMaker::LightEmissionData) | ToyMaker::LightEmissionData | |
spot enum value (defined in ToyMaker::LightEmissionData) | ToyMaker::LightEmissionData | |