Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::InstanceLayout, including all inherited members.
computeRelativeOffset(std::size_t attributeIndex) const | ToyMaker::InstanceLayout | inline |
computeStride() const | ToyMaker::InstanceLayout | inline |
getAttributeList() const | ToyMaker::InstanceLayout | inline |
InstanceLayout(const std::vector< InstanceAttributeDescriptor > &attributeList) | ToyMaker::InstanceLayout | inline |
isSubsetOf(const InstanceLayout &other) const | ToyMaker::InstanceLayout | inline |
mAttributeList | ToyMaker::InstanceLayout | private |