Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for UrSceneView, including all inherited members.
activateFixedActionBindings() | ToyMaker::BaseSimObjectAspect | private |
ACTIVE enum value (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
addAspect(const nlohmann::json &jsonAspectProperties) | ToyMaker::BaseSimObjectAspect | protected |
addAspect(const BaseSimObjectAspect &aspect) | ToyMaker::BaseSimObjectAspect | protected |
addComponent(const TComponent &component) | ToyMaker::BaseSimObjectAspect | protected |
addOrReplaceAspect(const BaseSimObjectAspect &aspect) | ToyMaker::BaseSimObjectAspect | protected |
addOrReplaceAspect(const nlohmann::json &jsonAspectProperties) | ToyMaker::BaseSimObjectAspect | protected |
AspectState enum name | ToyMaker::BaseSimObjectAspect | private |
attach(SimObject *owner) | ToyMaker::BaseSimObjectAspect | private |
ATTACHED enum value (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
BaseSimObjectAspect()=default (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
BaseSimObjectAspect(const BaseSimObjectAspect &other)=delete (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
BaseSimObjectAspect(BaseSimObjectAspect &&other)=delete (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
clone() const override | UrSceneView | virtual |
connect(const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other) | ToyMaker::SignalTracker | |
create(const nlohmann::json &jsonAspectProperties) (defined in UrSceneView) | UrSceneView | static |
deactivateFixedActionBindings() | ToyMaker::BaseSimObjectAspect | private |
declareFixedActionBinding(const std::string &context, const std::string &action, std::function< bool(const ActionData &, const ActionDefinition &)>) | ToyMaker::BaseSimObjectAspect | protected |
declareSignal(const std::string &signalName) | ToyMaker::SignalTracker | inlineprivate |
declareSignalObserver(const std::string &observerName, std::function< void(TArgs...)> callbackFunction) | ToyMaker::SignalTracker | inlineprivate |
detach() | ToyMaker::BaseSimObjectAspect | private |
garbageCollection() | ToyMaker::SignalTracker | private |
getAspect() | ToyMaker::BaseSimObjectAspect | protected |
getAspect(const std::string &aspectType) | ToyMaker::BaseSimObjectAspect | protected |
getAspectTypeName() const override | ToyMaker::SimObjectAspect< UrSceneView > | inlineprivatevirtual |
getBoard() const (defined in UrSceneView) | UrSceneView | |
getComponent(const float simulationProgress=1.f) const | ToyMaker::BaseSimObjectAspect | protected |
getEntityID() const | ToyMaker::BaseSimObjectAspect | protected |
getLocalViewport() | ToyMaker::BaseSimObjectAspect | |
getModel() const (defined in UrSceneView) | UrSceneView | |
getSimObject() | ToyMaker::BaseSimObjectAspect | protected |
getSimObjectAspectTypeName() (defined in UrSceneView) | UrSceneView | inlinestatic |
getWorld() const | ToyMaker::BaseSimObjectAspect | protected |
handleAction(const ActionData &actionData, const ActionDefinition &actionDefinition) override final | ToyMaker::BaseSimObjectAspect | virtual |
hasAspect() const | ToyMaker::BaseSimObjectAspect | protected |
hasAspect(const std::string &aspectType) const | ToyMaker::BaseSimObjectAspect | protected |
hasComponent() | ToyMaker::BaseSimObjectAspect | protected |
isActive() | ToyMaker::BaseSimObjectAspect | inlineprivate |
isAttached() | ToyMaker::BaseSimObjectAspect | inlineprivate |
mAnimationKeys (defined in UrSceneView) | UrSceneView | private |
mAnimationTimeMillis (defined in UrSceneView) | UrSceneView | private |
mControlledBy (defined in UrSceneView) | UrSceneView | private |
mControllerPath (defined in UrSceneView) | UrSceneView | private |
mFixedActionBindings | ToyMaker::BaseSimObjectAspect | private |
mGameOfUrBoard (defined in UrSceneView) | UrSceneView | private |
mGameOfUrController (defined in UrSceneView) | UrSceneView | private |
mMode (defined in UrSceneView) | UrSceneView | private |
mObserveBoardClicked (defined in UrSceneView) | UrSceneView | |
mObserveControlInterface (defined in UrSceneView) | UrSceneView | |
mObserveControllerReady (defined in UrSceneView) | UrSceneView | |
mObserveLaunchPieceCancelled (defined in UrSceneView) | UrSceneView | |
mObserveLaunchPieceInitiated (defined in UrSceneView) | UrSceneView | |
mObserveMoveMade (defined in UrSceneView) | UrSceneView | |
mObservers | ToyMaker::SignalTracker | private |
mObserveViewUpdateStarted (defined in UrSceneView) | UrSceneView | |
Mode enum name (defined in UrSceneView) | UrSceneView | private |
mPieceModelMap (defined in UrSceneView) | UrSceneView | private |
mPieceNodeMap (defined in UrSceneView) | UrSceneView | private |
mSigLaunchPieceAttempted (defined in UrSceneView) | UrSceneView | |
mSigMovePieceAttempted (defined in UrSceneView) | UrSceneView | |
mSignals | ToyMaker::SignalTracker | private |
mSigViewSubscribed (defined in UrSceneView) | UrSceneView | |
mSigViewUpdateCompleted (defined in UrSceneView) | UrSceneView | |
mSimObject | ToyMaker::BaseSimObjectAspect | private |
mState | ToyMaker::BaseSimObjectAspect | private |
onActivated() override | UrSceneView | privatevirtual |
onActivated_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onAttached() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onAttached_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onBoardClicked(glm::u8vec2 boardLocation) (defined in UrSceneView) | UrSceneView | private |
onControlInterface(PlayerID player) (defined in UrSceneView) | UrSceneView | private |
onControllerReady() (defined in UrSceneView) | UrSceneView | private |
onDeactivated() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onDeactivated_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onDetached() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onDetached_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onLaunchPieceCanceled() (defined in UrSceneView) | UrSceneView | private |
onLaunchPieceInitiated(PieceTypeID piece) (defined in UrSceneView) | UrSceneView | private |
onMoveMade(const MoveResultData &moveResultData) (defined in UrSceneView) | UrSceneView | private |
onViewUpdateStarted() (defined in UrSceneView) | UrSceneView | private |
operator=(const SignalTracker &other) | ToyMaker::SignalTracker | |
operator=(SignalTracker &&other) | ToyMaker::SignalTracker | |
registerAspect() | ToyMaker::BaseSimObjectAspect | inlineprotectedstatic |
registerSelf() | ToyMaker::SimObjectAspect< UrSceneView > | inlineprivatestatic |
removeAspect() | ToyMaker::BaseSimObjectAspect | protected |
removeComponent() | ToyMaker::BaseSimObjectAspect | protected |
s_registrator | ToyMaker::SimObjectAspect< UrSceneView > | privatestatic |
SignalTracker() | ToyMaker::SignalTracker | |
SignalTracker(const SignalTracker &other) | ToyMaker::SignalTracker | |
SignalTracker(SignalTracker &&other) | ToyMaker::SignalTracker | |
simulationUpdate(uint32_t simStepMillis) | ToyMaker::BaseSimObjectAspect | inlinevirtual |
updateComponent(const TComponent &component) | ToyMaker::BaseSimObjectAspect | protected |
UrSceneView() (defined in UrSceneView) | UrSceneView | inline |
variableUpdate(uint32_t variableStepMillis) override | UrSceneView | privatevirtual |
~BaseSimObjectAspect()=default | ToyMaker::BaseSimObjectAspect | virtual |