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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for UrSceneView, including all inherited members.
| activateFixedActionBindings() | ToyMaker::BaseSimObjectAspect | private |
| ACTIVE enum value (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
| addAspect(const nlohmann::json &jsonAspectProperties) | ToyMaker::BaseSimObjectAspect | protected |
| addAspect(const BaseSimObjectAspect &aspect) | ToyMaker::BaseSimObjectAspect | protected |
| addComponent(const TComponent &component) | ToyMaker::BaseSimObjectAspect | protected |
| addOrReplaceAspect(const BaseSimObjectAspect &aspect) | ToyMaker::BaseSimObjectAspect | protected |
| addOrReplaceAspect(const nlohmann::json &jsonAspectProperties) | ToyMaker::BaseSimObjectAspect | protected |
| AspectState enum name | ToyMaker::BaseSimObjectAspect | private |
| attach(SimObject *owner) | ToyMaker::BaseSimObjectAspect | private |
| ATTACHED enum value (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
| BaseSimObjectAspect()=default (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
| BaseSimObjectAspect(const BaseSimObjectAspect &other)=delete (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
| BaseSimObjectAspect(BaseSimObjectAspect &&other)=delete (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
| clone() const override | UrSceneView | virtual |
| connect(const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other) | ToyMaker::SignalTracker | |
| create(const nlohmann::json &jsonAspectProperties) (defined in UrSceneView) | UrSceneView | static |
| deactivateFixedActionBindings() | ToyMaker::BaseSimObjectAspect | private |
| declareFixedActionBinding(const std::string &context, const std::string &action, std::function< bool(const ActionData &, const ActionDefinition &)>) | ToyMaker::BaseSimObjectAspect | protected |
| declareSignal(const std::string &signalName) | ToyMaker::SignalTracker | inlineprivate |
| declareSignalObserver(const std::string &observerName, std::function< void(TArgs...)> callbackFunction) | ToyMaker::SignalTracker | inlineprivate |
| detach() | ToyMaker::BaseSimObjectAspect | private |
| garbageCollection() | ToyMaker::SignalTracker | private |
| getAspect() | ToyMaker::BaseSimObjectAspect | protected |
| getAspect(const std::string &aspectType) | ToyMaker::BaseSimObjectAspect | protected |
| getAspectTypeName() const override | ToyMaker::SimObjectAspect< UrSceneView > | inlineprivatevirtual |
| getBoard() const (defined in UrSceneView) | UrSceneView | |
| getComponent(const float simulationProgress=1.f) const | ToyMaker::BaseSimObjectAspect | protected |
| getEntityID() const | ToyMaker::BaseSimObjectAspect | protected |
| getLocalViewport() | ToyMaker::BaseSimObjectAspect | |
| getModel() const (defined in UrSceneView) | UrSceneView | |
| getSimObject() | ToyMaker::BaseSimObjectAspect | protected |
| getSimObjectAspectTypeName() (defined in UrSceneView) | UrSceneView | inlinestatic |
| getWorld() const | ToyMaker::BaseSimObjectAspect | protected |
| handleAction(const ActionData &actionData, const ActionDefinition &actionDefinition) override final | ToyMaker::BaseSimObjectAspect | virtual |
| hasAspect() const | ToyMaker::BaseSimObjectAspect | protected |
| hasAspect(const std::string &aspectType) const | ToyMaker::BaseSimObjectAspect | protected |
| hasComponent() | ToyMaker::BaseSimObjectAspect | protected |
| isActive() | ToyMaker::BaseSimObjectAspect | inlineprivate |
| isAttached() | ToyMaker::BaseSimObjectAspect | inlineprivate |
| mAnimationKeys (defined in UrSceneView) | UrSceneView | private |
| mAnimationTimeMillis (defined in UrSceneView) | UrSceneView | private |
| mControlledBy (defined in UrSceneView) | UrSceneView | private |
| mControllerPath (defined in UrSceneView) | UrSceneView | private |
| mFixedActionBindings | ToyMaker::BaseSimObjectAspect | private |
| mGameOfUrBoard (defined in UrSceneView) | UrSceneView | private |
| mGameOfUrController (defined in UrSceneView) | UrSceneView | private |
| mMode (defined in UrSceneView) | UrSceneView | private |
| mObserveBoardClicked (defined in UrSceneView) | UrSceneView | |
| mObserveControlInterface (defined in UrSceneView) | UrSceneView | |
| mObserveControllerReady (defined in UrSceneView) | UrSceneView | |
| mObserveLaunchPieceCancelled (defined in UrSceneView) | UrSceneView | |
| mObserveLaunchPieceInitiated (defined in UrSceneView) | UrSceneView | |
| mObserveMoveMade (defined in UrSceneView) | UrSceneView | |
| mObservers | ToyMaker::SignalTracker | private |
| mObserveViewUpdateStarted (defined in UrSceneView) | UrSceneView | |
| Mode enum name (defined in UrSceneView) | UrSceneView | private |
| mPieceModelMap (defined in UrSceneView) | UrSceneView | private |
| mPieceNodeMap (defined in UrSceneView) | UrSceneView | private |
| mSigLaunchPieceAttempted (defined in UrSceneView) | UrSceneView | |
| mSigMovePieceAttempted (defined in UrSceneView) | UrSceneView | |
| mSignals | ToyMaker::SignalTracker | private |
| mSigViewSubscribed (defined in UrSceneView) | UrSceneView | |
| mSigViewUpdateCompleted (defined in UrSceneView) | UrSceneView | |
| mSimObject | ToyMaker::BaseSimObjectAspect | private |
| mState | ToyMaker::BaseSimObjectAspect | private |
| onActivated() override | UrSceneView | privatevirtual |
| onActivated_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
| onAttached() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
| onAttached_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
| onBoardClicked(glm::u8vec2 boardLocation) (defined in UrSceneView) | UrSceneView | private |
| onControlInterface(PlayerID player) (defined in UrSceneView) | UrSceneView | private |
| onControllerReady() (defined in UrSceneView) | UrSceneView | private |
| onDeactivated() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
| onDeactivated_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
| onDetached() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
| onDetached_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
| onLaunchPieceCanceled() (defined in UrSceneView) | UrSceneView | private |
| onLaunchPieceInitiated(PieceTypeID piece) (defined in UrSceneView) | UrSceneView | private |
| onMoveMade(const MoveResultData &moveResultData) (defined in UrSceneView) | UrSceneView | private |
| onViewUpdateStarted() (defined in UrSceneView) | UrSceneView | private |
| operator=(const SignalTracker &other) | ToyMaker::SignalTracker | |
| operator=(SignalTracker &&other) | ToyMaker::SignalTracker | |
| registerAspect() | ToyMaker::BaseSimObjectAspect | inlineprotectedstatic |
| registerSelf() | ToyMaker::SimObjectAspect< UrSceneView > | inlineprivatestatic |
| removeAspect() | ToyMaker::BaseSimObjectAspect | protected |
| removeComponent() | ToyMaker::BaseSimObjectAspect | protected |
| s_registrator | ToyMaker::SimObjectAspect< UrSceneView > | privatestatic |
| SignalTracker() | ToyMaker::SignalTracker | |
| SignalTracker(const SignalTracker &other) | ToyMaker::SignalTracker | |
| SignalTracker(SignalTracker &&other) | ToyMaker::SignalTracker | |
| simulationUpdate(uint32_t simStepMillis) | ToyMaker::BaseSimObjectAspect | inlinevirtual |
| updateComponent(const TComponent &component) | ToyMaker::BaseSimObjectAspect | protected |
| UrSceneView() (defined in UrSceneView) | UrSceneView | inline |
| variableUpdate(uint32_t variableStepMillis) override | UrSceneView | privatevirtual |
| ~BaseSimObjectAspect()=default | ToyMaker::BaseSimObjectAspect | virtual |