Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::WindowContext Member List
This is the complete list of members for
ToyMaker::WindowContext
, including all inherited members.
clear
()
ToyMaker::WindowContext
static
getAssetImporter
() const
ToyMaker::WindowContext
getDimensions
() const
ToyMaker::WindowContext
getDimensionsMaximum
() const
ToyMaker::WindowContext
getDimensionsMinimum
() const
ToyMaker::WindowContext
getDisplayID
() const
ToyMaker::WindowContext
getGLContext
() const
ToyMaker::WindowContext
getInstance
()
ToyMaker::WindowContext
static
getPosition
() const
ToyMaker::WindowContext
getSDLWindow
() const
ToyMaker::WindowContext
getTitle
() const
ToyMaker::WindowContext
handleWindowEvent
(const SDL_WindowEvent &windowEvent)
ToyMaker::WindowContext
hasCapturedMouse
() const
ToyMaker::WindowContext
hasKeyFocus
() const
ToyMaker::WindowContext
hasMouseFocus
() const
ToyMaker::WindowContext
initialize
(const nlohmann::json &initialWindowConfiguration)
ToyMaker::WindowContext
static
isBorderless
() const
ToyMaker::WindowContext
isExclusiveFullscreen
() const
ToyMaker::WindowContext
isFullscreen
() const
ToyMaker::WindowContext
isHidden
() const
ToyMaker::WindowContext
isMaximized
() const
ToyMaker::WindowContext
isMinimized
() const
ToyMaker::WindowContext
isResizable
() const
ToyMaker::WindowContext
isShown
() const
ToyMaker::WindowContext
maximize
()
ToyMaker::WindowContext
mCachedDisplayID
ToyMaker::WindowContext
private
mCachedTitle
ToyMaker::WindowContext
private
mCachedWindowDimensions
ToyMaker::WindowContext
private
mCachedWindowFlags
ToyMaker::WindowContext
private
mCachedWindowMaximumDimensions
ToyMaker::WindowContext
private
mCachedWindowMinimumDimensions
ToyMaker::WindowContext
private
mCachedWindowPosition
ToyMaker::WindowContext
private
minimize
()
ToyMaker::WindowContext
mpAssetImporter
ToyMaker::WindowContext
private
mpGLContext
ToyMaker::WindowContext
private
mpSDLWindow
ToyMaker::WindowContext
private
mSignalTracker
ToyMaker::WindowContext
private
mSigWindowCloseRequested
ToyMaker::WindowContext
mSigWindowDisplayChanged
ToyMaker::WindowContext
mSigWindowExposed
ToyMaker::WindowContext
mSigWindowHidden
ToyMaker::WindowContext
mSigWindowICCProfileChanged
ToyMaker::WindowContext
mSigWindowKeyFocusGained
ToyMaker::WindowContext
mSigWindowKeyFocusLost
ToyMaker::WindowContext
mSigWindowKeyFocusOffered
ToyMaker::WindowContext
mSigWindowMaximized
ToyMaker::WindowContext
mSigWindowMinimized
ToyMaker::WindowContext
mSigWindowMouseEntered
ToyMaker::WindowContext
mSigWindowMouseExited
ToyMaker::WindowContext
mSigWindowMoved
ToyMaker::WindowContext
mSigWindowResized
ToyMaker::WindowContext
mSigWindowRestored
ToyMaker::WindowContext
mSigWindowShown
ToyMaker::WindowContext
mSigWindowSizeChanged
ToyMaker::WindowContext
operator=
(const WindowContext &other)=delete (defined in
ToyMaker::WindowContext
)
ToyMaker::WindowContext
private
operator=
(WindowContext &&other)=delete (defined in
ToyMaker::WindowContext
)
ToyMaker::WindowContext
private
refreshWindowProperties
()
ToyMaker::WindowContext
private
restore
()
ToyMaker::WindowContext
s_windowContextManager
ToyMaker::WindowContext
inline
private
static
setBorder
(bool state)
ToyMaker::WindowContext
setDimensions
(const glm::uvec2 &dimensions)
ToyMaker::WindowContext
setDimensionsMaximum
(const glm::uvec2 &dimensions)
ToyMaker::WindowContext
setDimensionsMinimum
(const glm::uvec2 &dimensions)
ToyMaker::WindowContext
setFullscreen
(bool fullscreen, bool exclusive=false)
ToyMaker::WindowContext
setHidden
(bool hide)
ToyMaker::WindowContext
setPosition
(const glm::uvec2 &position)
ToyMaker::WindowContext
setResizeAllowed
(bool allowed)
ToyMaker::WindowContext
setTitle
(const std::string &newTitle)
ToyMaker::WindowContext
swapBuffers
()
ToyMaker::WindowContext
WindowContext
()=delete (defined in
ToyMaker::WindowContext
)
ToyMaker::WindowContext
WindowContext
(const nlohmann::json &initialWindowConfiguration)
ToyMaker::WindowContext
private
WindowContext
(const WindowContext &other)=delete (defined in
ToyMaker::WindowContext
)
ToyMaker::WindowContext
private
WindowContext
(WindowContext &&other)=delete (defined in
ToyMaker::WindowContext
)
ToyMaker::WindowContext
private
~WindowContext
() (defined in
ToyMaker::WindowContext
)
ToyMaker::WindowContext
Generated on Sun Sep 21 2025 07:34:30 for Game of Ur by
1.13.2