Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
ToyMaker::StaticModel Member List
This is the complete list of members for
ToyMaker::StaticModel
, including all inherited members.
copyResources
(const StaticModel &other)
ToyMaker::StaticModel
private
destroyResource
()
ToyMaker::StaticModel
private
free
()
ToyMaker::StaticModel
private
getComponentTypeName
()
ToyMaker::StaticModel
inline
static
getMaterialHandles
() const
ToyMaker::StaticModel
getMeshHandles
() const
ToyMaker::StaticModel
getResourceTypeName
()
ToyMaker::StaticModel
inline
static
getResourceTypeName_
() const override
ToyMaker::Resource< StaticModel >
inline
virtual
IResource
()=default
ToyMaker::IResource
protected
mMaterialHandles
ToyMaker::StaticModel
private
mMeshHandles
ToyMaker::StaticModel
private
operator=
(StaticModel &&other)
ToyMaker::StaticModel
operator=
(const StaticModel &other)
ToyMaker::StaticModel
RegisterResource
()
ToyMaker::IResource
protected
static
registerSelf
()
ToyMaker::Resource< StaticModel >
private
static
releaseResource
()
ToyMaker::StaticModel
private
Resource
(int explicitlyInitializeMe)
ToyMaker::Resource< StaticModel >
inline
explicit
protected
s_registrator
ToyMaker::Resource< StaticModel >
inline
private
static
StaticModel
(const std::vector< std::shared_ptr< StaticMesh > > &meshHandles, const std::vector< std::shared_ptr< Material > > &materialHandles)
ToyMaker::StaticModel
StaticModel
(StaticModel &&other)
ToyMaker::StaticModel
StaticModel
(const StaticModel &other)
ToyMaker::StaticModel
stealResources
(StaticModel &other)
ToyMaker::StaticModel
private
~IResource
()=default
ToyMaker::IResource
virtual
~StaticModel
()
ToyMaker::StaticModel
Generated on Sun Sep 21 2025 07:34:30 for Game of Ur by
1.13.2