Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::Signal_< TArgs >, including all inherited members.
emit(TArgs... args) | ToyMaker::Signal_< TArgs > | |
mObservers | ToyMaker::Signal_< TArgs > | private |
registerObserver(std::weak_ptr< ISignalObserver > observer) override | ToyMaker::Signal_< TArgs > | inlinevirtual |
Signal< TArgs... > (defined in ToyMaker::Signal_< TArgs >) | ToyMaker::Signal_< TArgs > | friend |
Signal_()=default | ToyMaker::Signal_< TArgs > | private |
SignalTracker (defined in ToyMaker::Signal_< TArgs >) | ToyMaker::Signal_< TArgs > | friend |