Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::Signal< TArgs > Member List

This is the complete list of members for ToyMaker::Signal< TArgs >, including all inherited members.

emit(TArgs...args)ToyMaker::Signal< TArgs >
mSignal_ToyMaker::Signal< TArgs >private
operator=(const Signal &other)=delete (defined in ToyMaker::Signal< TArgs >)ToyMaker::Signal< TArgs >
operator=(Signal &&other)=delete (defined in ToyMaker::Signal< TArgs >)ToyMaker::Signal< TArgs >
registerObserver(SignalObserver< TArgs... > &observer)ToyMaker::Signal< TArgs >private
resetSignal(SignalTracker &owningTracker, const std::string &name)ToyMaker::Signal< TArgs >
Signal(SignalTracker &owningTracker, const std::string &name)ToyMaker::Signal< TArgs >
Signal(const Signal &other)=delete (defined in ToyMaker::Signal< TArgs >)ToyMaker::Signal< TArgs >
Signal(Signal &&other)=delete (defined in ToyMaker::Signal< TArgs >)ToyMaker::Signal< TArgs >
SignalObserver< TArgs... > (defined in ToyMaker::Signal< TArgs >)ToyMaker::Signal< TArgs >friend