Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
ToyMaker::RenderSystem::LightQueue Member List

This is the complete list of members for ToyMaker::RenderSystem::LightQueue, including all inherited members.

enqueueTo(BaseRenderStage &renderStage, float simulationProgress)ToyMaker::RenderSystem::LightQueue
getSystemTypeName()ToyMaker::RenderSystem::LightQueueinlinestatic
LightQueue(std::weak_ptr< ECSWorld > world)ToyMaker::RenderSystem::LightQueueinlineexplicit
mSphereMeshToyMaker::RenderSystem::LightQueueprivate
onInitialize() overrideToyMaker::RenderSystem::LightQueueprivate