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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::RBO, including all inherited members.
| create(const glm::vec2 &dimensions) | ToyMaker::RBO | inlinestatic |
| getID() const | ToyMaker::RBO | inline |
| mID | ToyMaker::RBO | private |
| RBO(const glm::vec2 &dimensions) | ToyMaker::RBO | private |
| resize(const glm::vec2 &dimensions) | ToyMaker::RBO | |
| ~RBO() | ToyMaker::RBO |