Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::RBO, including all inherited members.
create(const glm::vec2 &dimensions) | ToyMaker::RBO | inlinestatic |
getID() const | ToyMaker::RBO | inline |
mID | ToyMaker::RBO | private |
RBO(const glm::vec2 &dimensions) | ToyMaker::RBO | private |
resize(const glm::vec2 &dimensions) | ToyMaker::RBO | |
~RBO() | ToyMaker::RBO |