Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::InputManager Member List

This is the complete list of members for ToyMaker::InputManager, including all inherited members.

ActionContext (defined in ToyMaker::InputManager)ToyMaker::InputManagerfriend
ActionContextPriority enum nameToyMaker::InputManager
DEFAULT enum value (defined in ToyMaker::InputManager)ToyMaker::InputManager
getRawValue(const InputFilter &inputFilter, const SDL_Event &inputEvent) constToyMaker::InputManagerprivate
getTriggeredActions(uint32_t targetTimeMillis)ToyMaker::InputManager
HIGH enum value (defined in ToyMaker::InputManager)ToyMaker::InputManager
loadInputConfiguration(const nlohmann::json &inputConfiguration)ToyMaker::InputManager
LOW enum value (defined in ToyMaker::InputManager)ToyMaker::InputManager
mActionContextsToyMaker::InputManagerprivate
mInputComboStatesToyMaker::InputManagerprivate
mInputComboToActionContextsToyMaker::InputManagerprivate
mInputFilterToCombosToyMaker::InputManagerprivate
mModifierThresholdToyMaker::InputManagerprivate
mRawInputStateToyMaker::InputManagerprivate
mUnmappedInputsToyMaker::InputManagerprivate
operator[](const ::std::string &actionContext)ToyMaker::InputManager
queueInput(const SDL_Event &inputEvent)ToyMaker::InputManager
registerAction(const nlohmann::json &actionParameters)ToyMaker::InputManager
registerActionContext(const ::std::string &name, ActionContextPriority priority=DEFAULT)ToyMaker::InputManager
registerInputBind(const nlohmann::json &inputBindingParameters)ToyMaker::InputManager
registerInputCombo(const ::std::string &actionContext, const InputCombo &inputCombo)ToyMaker::InputManagerprivate
TOTAL enum value (defined in ToyMaker::InputManager)ToyMaker::InputManager
unregisterActionContext(const ::std::string &name)ToyMaker::InputManager
unregisterInputCombo(const ::std::string &actionContext, const InputCombo &inputCombo)ToyMaker::InputManagerprivate
unregisterInputCombos(const ::std::string &actionContext)ToyMaker::InputManagerprivate
unregisterInputCombos()ToyMaker::InputManagerprivate
VERY_HIGH enum value (defined in ToyMaker::InputManager)ToyMaker::InputManager
VERY_LOW enum value (defined in ToyMaker::InputManager)ToyMaker::InputManager