Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::InputManager Member List
This is the complete list of members for
ToyMaker::InputManager
, including all inherited members.
ActionContext
(defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
friend
ActionContextPriority
enum name
ToyMaker::InputManager
DEFAULT
enum value (defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
getRawValue
(const InputFilter &inputFilter, const SDL_Event &inputEvent) const
ToyMaker::InputManager
private
getTriggeredActions
(uint32_t targetTimeMillis)
ToyMaker::InputManager
HIGH
enum value (defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
loadInputConfiguration
(const nlohmann::json &inputConfiguration)
ToyMaker::InputManager
LOW
enum value (defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
mActionContexts
ToyMaker::InputManager
private
mInputComboStates
ToyMaker::InputManager
private
mInputComboToActionContexts
ToyMaker::InputManager
private
mInputFilterToCombos
ToyMaker::InputManager
private
mModifierThreshold
ToyMaker::InputManager
private
mRawInputState
ToyMaker::InputManager
private
mUnmappedInputs
ToyMaker::InputManager
private
operator[]
(const ::std::string &actionContext)
ToyMaker::InputManager
queueInput
(const SDL_Event &inputEvent)
ToyMaker::InputManager
registerAction
(const nlohmann::json &actionParameters)
ToyMaker::InputManager
registerActionContext
(const ::std::string &name, ActionContextPriority priority=DEFAULT)
ToyMaker::InputManager
registerInputBind
(const nlohmann::json &inputBindingParameters)
ToyMaker::InputManager
registerInputCombo
(const ::std::string &actionContext, const InputCombo &inputCombo)
ToyMaker::InputManager
private
TOTAL
enum value (defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
unregisterActionContext
(const ::std::string &name)
ToyMaker::InputManager
unregisterInputCombo
(const ::std::string &actionContext, const InputCombo &inputCombo)
ToyMaker::InputManager
private
unregisterInputCombos
(const ::std::string &actionContext)
ToyMaker::InputManager
private
unregisterInputCombos
()
ToyMaker::InputManager
private
VERY_HIGH
enum value (defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
VERY_LOW
enum value (defined in
ToyMaker::InputManager
)
ToyMaker::InputManager
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2