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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::IResourceConstructor, including all inherited members.
| createResource(const nlohmann::json &methodParameters)=0 | ToyMaker::IResourceConstructor | pure virtual |
| getResourceConstructorName_() const =0 | ToyMaker::IResourceConstructor | pure virtual |
| IResourceConstructor()=default | ToyMaker::IResourceConstructor | protected |
| RegisterResourceConstructor() | ToyMaker::IResourceConstructor | protectedstatic |
| ResourceDatabase (defined in ToyMaker::IResourceConstructor) | ToyMaker::IResourceConstructor | friend |
| ~IResourceConstructor()=default | ToyMaker::IResourceConstructor | virtual |