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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::IResource, including all inherited members.
| getResourceTypeName_() const =0 | ToyMaker::IResource | pure virtual |
| IResource()=default | ToyMaker::IResource | protected |
| RegisterResource() | ToyMaker::IResource | protectedstatic |
| ~IResource()=default | ToyMaker::IResource | virtual |