Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::Framebuffer Member List
This is the complete list of members for
ToyMaker::Framebuffer
, including all inherited members.
addTargetColorBufferHandle
(std::shared_ptr< Texture > colorBufferHandle)
ToyMaker::Framebuffer
attachRBO
(RBO &rbo)
ToyMaker::Framebuffer
attachRBO_
(RBO &rbo)
ToyMaker::Framebuffer
private
bind
()
ToyMaker::Framebuffer
copyResource
(const Framebuffer &other)
ToyMaker::Framebuffer
private
destroyResource
()
ToyMaker::Framebuffer
private
detachRBO
()
ToyMaker::Framebuffer
detachRBO_
()
ToyMaker::Framebuffer
private
Framebuffer
(GLuint framebuffer, glm::vec2 dimensions, GLuint nColorAttachments, const std::vector< std::shared_ptr< Texture > > &colorBuffers, std::unique_ptr< RBO > rbo)
ToyMaker::Framebuffer
Framebuffer
(const Framebuffer &other) (defined in
ToyMaker::Framebuffer
)
ToyMaker::Framebuffer
Framebuffer
(Framebuffer &&other) (defined in
ToyMaker::Framebuffer
)
ToyMaker::Framebuffer
getDimensions
() const
ToyMaker::Framebuffer
inline
getOwnRBO
()
ToyMaker::Framebuffer
getResourceTypeName
()
ToyMaker::Framebuffer
inline
static
getResourceTypeName_
() const override
ToyMaker::Resource< Framebuffer >
inline
virtual
getTargetColorBufferHandles
() const
ToyMaker::Framebuffer
getTargetColorBufferHandles
()
ToyMaker::Framebuffer
hasAttachedRBO
() const
ToyMaker::Framebuffer
hasOwnRBO
() const
ToyMaker::Framebuffer
IResource
()=default
ToyMaker::IResource
protected
mDimensions
ToyMaker::Framebuffer
private
mHasAttachedRBO
ToyMaker::Framebuffer
private
mID
ToyMaker::Framebuffer
private
mNColorAttachments
ToyMaker::Framebuffer
private
mOwnRBO
ToyMaker::Framebuffer
private
mTextureHandles
ToyMaker::Framebuffer
private
operator=
(const Framebuffer &other) (defined in
ToyMaker::Framebuffer
)
ToyMaker::Framebuffer
operator=
(Framebuffer &&other) (defined in
ToyMaker::Framebuffer
)
ToyMaker::Framebuffer
RegisterResource
()
ToyMaker::IResource
protected
static
registerSelf
()
ToyMaker::Resource< Framebuffer >
private
static
releaseResource
()
ToyMaker::Framebuffer
private
Resource
(int explicitlyInitializeMe)
ToyMaker::Resource< Framebuffer >
inline
explicit
protected
s_registrator
ToyMaker::Resource< Framebuffer >
inline
private
static
stealResource
(Framebuffer &other)
ToyMaker::Framebuffer
private
unbind
()
ToyMaker::Framebuffer
~Framebuffer
() override
ToyMaker::Framebuffer
~IResource
()=default
ToyMaker::IResource
virtual
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2