Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
ToyMaker::Entity Member List
This is the complete list of members for
ToyMaker::Entity
, including all inherited members.
addComponent
(const TComponent &component)
ToyMaker::Entity
addComponent
(const nlohmann::json &jsonComponent)
ToyMaker::Entity
copy
(const Entity &other)
ToyMaker::Entity
disableSystem
()
ToyMaker::Entity
disableSystems
()
ToyMaker::Entity
ECSWorld
(defined in
ToyMaker::Entity
)
ToyMaker::Entity
friend
enableSystem
()
ToyMaker::Entity
enableSystems
(Signature systemMask)
ToyMaker::Entity
Entity
(const Entity &other)
ToyMaker::Entity
Entity
(Entity &&other) noexcept
ToyMaker::Entity
Entity
(EntityID entityID, std::shared_ptr< ECSWorld > world)
ToyMaker::Entity
inline
private
getComponent
(float simulationProgress=1.f) const
ToyMaker::Entity
getID
()
ToyMaker::Entity
inline
getWorld
()
ToyMaker::Entity
inline
hasComponent
() const
ToyMaker::Entity
hasComponent
(const std::string &typeName) const
ToyMaker::Entity
isEnabled
() const
ToyMaker::Entity
isRegistered
() const
ToyMaker::Entity
joinWorld
(ECSWorld &world)
ToyMaker::Entity
mID
ToyMaker::Entity
private
mWorld
ToyMaker::Entity
private
operator=
(const Entity &other)
ToyMaker::Entity
operator=
(Entity &&other) noexcept
ToyMaker::Entity
removeComponent
()
ToyMaker::Entity
removeComponent
(const std::string &typeName)
ToyMaker::Entity
updateComponent
(const TComponent &newValue)
ToyMaker::Entity
updateComponent
(const nlohmann::json &jsonValue)
ToyMaker::Entity
~Entity
()
ToyMaker::Entity
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2