Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
ToyMaker::CameraSystem Member List

This is the complete list of members for ToyMaker::CameraSystem, including all inherited members.

CameraSystem(std::weak_ptr< ECSWorld > world)ToyMaker::CameraSysteminlineexplicit
getSystemTypeName()ToyMaker::CameraSysteminlinestatic
mProjectionUpdateQueueToyMaker::CameraSystemprivate
mViewUpdateQueueToyMaker::CameraSystemprivate
onEntityDisabled(EntityID entityID) overrideToyMaker::CameraSystemprivate
onEntityEnabled(EntityID entityID) overrideToyMaker::CameraSystemprivate
onEntityUpdated(EntityID entityID) overrideToyMaker::CameraSystemprivate
onPreRenderStep(float simulationProgress) overrideToyMaker::CameraSystemprivate
onSimulationActivated() overrideToyMaker::CameraSystemprivate
updateActiveCameraMatrices()ToyMaker::CameraSystem