Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::BaseRenderStage Member List
This is the complete list of members for
ToyMaker::BaseRenderStage
, including all inherited members.
attachMaterial
(const std::string &name, std::shared_ptr< Material > materialHandle)
ToyMaker::BaseRenderStage
attachMesh
(const std::string &name, std::shared_ptr< StaticMesh > meshHandle)
ToyMaker::BaseRenderStage
attachTexture
(const std::string &name, std::shared_ptr< Texture > textureHandle)
ToyMaker::BaseRenderStage
BaseRenderStage
(const std::string &shaderFilepath)
ToyMaker::BaseRenderStage
BaseRenderStage
(const BaseRenderStage &other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
BaseRenderStage
(BaseRenderStage &&other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
execute
()=0
ToyMaker::BaseRenderStage
pure virtual
getMaterial
(const std::string &name)
ToyMaker::BaseRenderStage
getMesh
(const std::string &name)
ToyMaker::BaseRenderStage
getTexture
(const std::string &name)
ToyMaker::BaseRenderStage
mLightQueue
ToyMaker::BaseRenderStage
protected
mMaterialAttachments
ToyMaker::BaseRenderStage
protected
mMeshAttachments
ToyMaker::BaseRenderStage
protected
mOpaqueMeshQueue
ToyMaker::BaseRenderStage
protected
mShaderHandle
ToyMaker::BaseRenderStage
protected
mTargetViewport
ToyMaker::BaseRenderStage
protected
mTextureAttachments
ToyMaker::BaseRenderStage
protected
mVertexArrayObject
ToyMaker::BaseRenderStage
protected
operator=
(const BaseRenderStage &other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
operator=
(BaseRenderStage &&other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
setTargetViewport
(const SDL_Rect &targetViewport)
ToyMaker::BaseRenderStage
setup
(const glm::u16vec2 &targetDimensions)=0
ToyMaker::BaseRenderStage
pure virtual
submitToRenderQueue
(OpaqueRenderUnit renderUnit)
ToyMaker::BaseRenderStage
submitToRenderQueue
(LightRenderUnit lightRenderUnit)
ToyMaker::BaseRenderStage
useViewport
()
ToyMaker::BaseRenderStage
validate
()=0
ToyMaker::BaseRenderStage
pure virtual
~BaseRenderStage
()
ToyMaker::BaseRenderStage
virtual
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2