Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for Player, including all inherited members.
cGetPiece(PieceTypeID pieceType) const | Player | |
deductCounters(uint8_t counters) | Player | |
depositCounters(uint8_t counters) | Player | |
getNCounters() const | Player | inline |
getNPieces(Piece::State inState) const | Player | |
getPiece(PieceTypeID pieceType) | Player | |
getRole() const | Player | inline |
initializeWithRole(RoleID role) | Player | |
mCounters | Player | private |
mPieces | Player | private |
mRole | Player | private |