Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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NineSlicePanelFromDescription Member List

This is the complete list of members for NineSlicePanelFromDescription, including all inherited members.

createResource(const nlohmann::json &methodParameters) overrideNineSlicePanelFromDescriptionprivatevirtual
getResourceConstructorName()NineSlicePanelFromDescriptioninlinestatic
getResourceConstructorName_() const overrideToyMaker::ResourceConstructor< NineSlicePanel, NineSlicePanelFromDescription >inlinevirtual
IResourceConstructor()=defaultToyMaker::IResourceConstructorprotected
NineSlicePanelFromDescription()NineSlicePanelFromDescriptioninline
RegisterResourceConstructor()ToyMaker::IResourceConstructorprotectedstatic
registerSelf()ToyMaker::ResourceConstructor< NineSlicePanel, NineSlicePanelFromDescription >privatestatic
ResourceConstructor(int explicitlyInitializeMe)ToyMaker::ResourceConstructor< NineSlicePanel, NineSlicePanelFromDescription >inlineexplicitprotected
s_registratorToyMaker::ResourceConstructor< NineSlicePanel, NineSlicePanelFromDescription >inlineprivatestatic
~IResourceConstructor()=defaultToyMaker::IResourceConstructorvirtual