Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for IUsePointer, including all inherited members.
leftClickOn(ILeftClickable &clickable, glm::vec4 clickLocation) | IUsePointer | inlineprotected |
leftReleaseOn(ILeftClickable &clickable, glm::vec4 clickLocation) | IUsePointer | inlineprotected |
pointerEnter(IHoverable &hoverable, glm::vec4 hoverLocation) | IUsePointer | inlineprotected |
pointerLeave(IHoverable &hoverable) | IUsePointer | inlineprotected |
~IUsePointer()=default | IUsePointer |