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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for IHoverable, including all inherited members.
| IUsePointer (defined in IHoverable) | IHoverable | friend |
| onPointerEnter(glm::vec4 hoverLocation)=0 | IHoverable | privatepure virtual |
| onPointerLeave()=0 | IHoverable | privatepure virtual |