Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
|
This is the complete list of members for IHoverable, including all inherited members.
IUsePointer (defined in IHoverable) | IHoverable | friend |
onPointerEnter(glm::vec4 hoverLocation)=0 | IHoverable | privatepure virtual |
onPointerLeave()=0 | IHoverable | privatepure virtual |