Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for Dice, including all inherited members.
canRoll() const | Dice | inline |
getPrimaryRoll() const | Dice | inline |
getResult(GamePhase currentPhase) const | Dice | |
getSecondaryRoll() const | Dice | inline |
getState() const | Dice | inline |
mPrimaryDieDistribution | Dice | private |
mPrimaryRoll | Dice | private |
mRandomDevice | Dice | private |
mRandomEngine | Dice | private |
mSecondaryRoll | Dice | private |
mState | Dice | private |
mYesNoDieDistribution | Dice | private |
PRIMARY_ROLLED enum value (defined in Dice) | Dice | |
reset() | Dice | |
roll() | Dice | |
SECONDARY_ROLLED enum value (defined in Dice) | Dice | |
State enum name | Dice | |
UNROLLED enum value (defined in Dice) | Dice | |
upgradedRoll() const | Dice | private |